baby kermit chugs along in a toy train on the main screen of the program, and his final destination can be selected by a simple click of the mouse. children can choose to pop colorful balloons in balloon landing, identify animals and the sounds they make in toyland zoo, or engage in sing-alongs at the music stop. at dress up point, children dress scooter or skeeter in a logical fashion (socks should be chosen before boots, for example), and they learn to identify colorful, basic shapes at shapely corners. children earn "prizes" as they successfully complete activities.
there are 5 difficulty levels for most activities. in toyland zoo, for example, the first level doesn't require mouse clicks at all ? children simply view animals one-by-one as they appear onscreen, and listen to the sounds they make. level 2 is similar, except now a child's input is required ? in order to advance to the next animal, a random click of the mouse or tap of the keyboard will do. on level 3, children with point-and-click abilities can select any of 3 animals to place in a farm or forest background, then watch and listen as the animal appears on the scene and utters its familiar sound. kermit asks players to find a specific animal on level 4, and requests children to click on an animal after hearing a sound clue on level 5.
all of the screens are bright and inviting, and the animations are adorable. the shapes are chunky, colorful, and they even glow, adding to the visual appeal. kermit occasionally offers some interesting information about, or functions of, such items as tractors, stars, woodpeckers, and more, and he is always encouraging. when children make mistakes, they are encouraged to try again, and after a few errors, the correct answer is highlighted to help players make a correct choice.
minimum requirements are windows 95/98, a pentium ii 166 processor, 8 mb ram, and 4x cd rom. this title requires a minimum of 10 mb of free hard disk space. a color printer is optional.